Chances are, if your child is out of school, we’ll be running a Quest!
Our Thanksgiving and Winter Break Adventure Quest™ programs incorporate themes like gratitude and generosity, while our ever-popular Halloween quests lead kids on adventures where they can overcome skeletons, zombies, ghosts, and other spooky creatures.
Hark ye! Thanksgiving Break, Winter Break, and Spring Break Quests are very popular and sometimes fill up quickly, so register early.
We also offer many one-day Quests on other school holidays. Please see our Program Calendar for details, and sign up on our mailing list to hear about upcoming programs.
Want to be notified about our holiday program offerings? Sign up for our newsletter, and we’ll let you know each time we have one coming up.
Since 1995, Renaissance Adventures has led summer Quests where the kids playact as the heroes of a dynamic and exciting adventure. Participants choose mythic archetypes and powers, band together as a team, solve riddles and dilemmas, and swashbuckle with foes. In small groups of about six children, everyone gets a chance to shine and be the hero of a mythic quest!
In Adventure Quest™, the children and teens become the heroes of an incredibly fun and dynamic quest, working together in a mythical and magical world to overcome interesting challenges, solve mystifying riddles, brainstorm unique solutions to puzzling dilemmas, and swashbuckle with foes. The campers experience the excitement and confidence that comes from banding together to defend their village, solve a perplexing mystery, or negotiate a peace treaty.
Wielding safe foam Swasher swords, the children play dueling games and act out challenges like fending off a bullying ogre or a thieving band of pirates, in an environment that teaches good sportsmanship, fair-play, and respect for others. Then they exercise their minds as they try to piece together the clues in a coded riddle and follow a map to buried treasure. Questers end the program feeling empowered, excited, and full of stories to tell.
Ages 6 to 17 years old
Small groups of six support close relationships and a meaningful experience
A new quest every time, customized by the students’ interests
Challenges develop physical, social, and mental skills.
Students are grouped by age, experience, and interest for best fit, when possible